Vizzy Colors

By default, Vizzy maps the color wheel to the octave.   This causes each color to refer to the same note name wherever it lies. 




For example, every F# is the same color.

In this scheme, brightness indicates loudness.


Color Schemes


Color Blending

The Color/Blend instruction allows the colors to bleed into their neighbors.
Many of the color schemes are responsive to the most-recently set key, which is set from the script instruction State/Vars.

The State/Levels instruction sets a decibel range that maps to brightness.  By default, brightness is relative to the local loudness average.


Color Masking

The Color/ColorMask instruction lets you fade the colors of specific diatonic notes, relative to the current key.